BIO
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I am a graduate of Republic Polytechnic with a diploma in Game Design, equipped with a diverse range of skills and qualities. Alongside my proactive and creative mindset, I possess proficiency in 3D modeling and graphic design, enabling me to bring visual elements to life in immersive gaming experiences. Moreover, I actively engage in game design competitions and community projects, which not only showcase my passion for the industry but also sharpen my skills through collaborative endeavors.
Consistently delivering work that meets and exceeds expectations, I maintain high standards in all my projects. My extroverted nature allows me to excel in collaborative team environments, where I foster effective communication and teamwork. I actively contribute ideas and perspectives that enhance the overall game development process.
Presently, I am seeking opportunities as a game QA tester or level designer, leveraging my strengths in these roles to excel and make meaningful contributions. With my proficiency in 3D modeling, and graphics design, and active participation in game design competitions and community projects, I bring a well-rounded skill set and a dedication to pushing the boundaries of game design.